I attended the MIT Smart Customization Seminar a couple weeks ago and recapped most of the speakers here. One notable exception was the presentation by Jana Eggers, CEO of Spreadshirt, a company that produces custom t-shirts.
Some notes on the presentation:
- According to their data, 82% of people want personalized clothing, but 75% don’t know it is possible, or where to do it. The first number seems a bit high depending on how it is defined, but the second is in line with what I’ve seen. Even in technical communities most people know Cafepress, but far less know Zazzle, and fewer still know about Ponoko and the options these companies offer. Mass customization has a long way to go before it becomes a household word.
Some info about Spreadshirt customers:
• 30% purchased shirts as gifts
• 25% purchased shirts to express ideas
• 20% purchased shirts for an event
• 75% wear their shirts “regularly” or “every time it is clean”
The majority bought shirts to be worn like an off the rack garment. It is interesting and encouraging to see that most customers don’t see the services like this as “gimmicky”. In my talks with customers and investors many have the belief that customized offerings are not competition for products found at retailers, but rather niches or glorified marketing expenses. The data collected by Spreadshirt provides some great info to the contrary.
The major concerns of their customers are:
1. High-quality, long-lasting printing
Direct to garment printing technology that enables one-of-a-kind tshirt printing is a notch below the industry standard (screen printing) in terms of quality. Some companies, including Spreadshirt, use different techniques that yield better results, but educating customers on the differences is difficult to do.
2. Having enough time to create
I think this is the big opportunity in customization right now. If it is true that 82% of people want to create, no one offers a solution that makes it easy for a hobbyist to do so. Designing anything from scratch is time consuming and often frustrating. The first company to create software that has built in design/manufacturing intelligence, enabling non-designers to create professional quality goods, is going to find a massive, waiting audience.

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