So far away and yet so close.

by Joseph Flaherty on October 1, 2009

A couple student projects illustrating concepts for custom fabrication tools have been making the rounds on design/technology blogs recently.

The first is a take off on the replicators from the Star Trek Universe. Aboard Federation star ships food isn’t cooked, but rather produced in wall mounted cubbies that can assemble matter at the molecular level. At tea time you could just say “Tea. Earl Grey, Hot” and it would materialize seconds later. This concept by Rickard Hederstierna is a take off on that concept.

Another concept by Matty Martin is for a camera that combines the functionality of a Polaroid and a CriCut personal paper cutter. You snap a picture, but instead of a color photo you get a cut paper image that represents your photo via halftone. What you lose in resolution you gain in tactile feedback and its quality as an object.
punch-camera-paper-cutter-cricut-craftrobo

Neither device is practical with current technology. However, the functionality and intended use these devices promise is closer than it appears.

Matter replicators aren’t ready for prime time, but the idea of applying technology to food prep is very real. 3D printers like the Fab@Home project and this one made from Lego can print chocolate.  The OnLatte printer prints caramel on top of beer of coffee. Chef Homaru Cantu hacks inkjet printers to print edible inks. An enterprising entrepreneur could surely find a way to build a business around these technologies.

Likewise for the paper cut pictures. CraftRobo and CriCut machines put personal fabrication within reach for anyone with $300. Personal paper cutters, laser cutters, and other attainable fab equipment could produce even nicer objects with little fuss.

We hope for a future with a 3D printer on every desk in America. To get there we need to take baby steps. Before Mint there was VisiCalc. Super Mario Brothers had to come before Grand Theft Auto. The trick is to develop apps that match the technology we have to fund the development of the technology we want.

  • yergacheffe

    I love the Punch camera concept. I was working on making some Craft Robo pictures recently and thought it would be funny to do essentially a Polaroid camera that spit out papercut pictures. Matty took this and really ran with it. And the Punch is not only creative but is at least flirting with the potential of being practical one day.

    Cool stuff.

  • http://www.genomicon.com/ Nick Taylor

    Out of idle, hypothetical curiosity: What have you personally made with the technology that is already available?

  • http://www.replicatorinc.com Joseph Flaherty

    Nick, I've made Christmas tree ornaments with a 3D printer as well as some knickknacks. I've made signs, funky name tags, and jewelry with the laser cutter. My CraftRobo largely sits dormant just because it is super difficult to get good cuttable images. How about you?

  • http://www.replicatorinc.com Joseph Flaherty

    Yeah the work of students is really impressive. the CraftRobo has a lot of potential as a platform. If the software wasn't so lame it could be a really cool creative tool. I think your doing some of the coolest stuff with it currently.

  • http://www.genomicon.com/ Nick Taylor

    My output has been either t-shirts or ponoko stuff. With ponoko I've made golden-mean-calipers, flying spaghetti monsters… general arty stuff (as in http://www.weirdksky.com )… I've also made quite a cool customiseable lampshade (that I haven't got it together to photograph yet) a camera stabiliser, 1/2 a geodesic dome, rulers for measuring holes, a solar-powered-lamp thing, and a lot of failed experiments.

    … which is quite a lot I suppose… but it feels like fannying about.

    I still have this indelible impression that a major problem here is that we simply can't think of anything to make that we couldn't just as easily buy off-the-shelf-somewhere.

    I'm from a generation of kids who's clothes were all made by their mothers… not so long ago I guess, but I get the distinct feeling that kids today would rather die than wear something that isn't a brand.. Although yer trend-watchers and whatnot reckon mass-customisation is on the rise, I'd say it's actually falling… if you take a 40+ year perspective.

    I think what is happening though is that the internet has created an attention economy… and a really good way to get attention is to “do something”… and the fact that there are such a lot of blogs geared to echo-chamber stuff that “gets done” possibly, I suspect, makes it look more than it actually is.

    I'm still looking for a killer-app I guess. 2D printers had a killer-app already built into them… 3D I'm not so sure.

    So um… I'm quite interested in what people actually make.

  • http://www.replicatorinc.com Joseph Flaherty

    Nick,

    Very well said. I think you are generally right. At this point mass customization is more novelty than real replacement for mass production. That said I think the major limitation is the lack of entrepreneurs who understand the potential rather than the potential of the machines and processes. Jewelry is a $60B business and uses custom manufacturing technology already, but it took until 2007 for Paragon Lake to form and address this massive market opportunity. Who knows how they will fare, but it is an example of an entrepreneur tackling an undeserved market. I think there are a lot of vertical markets that could be addressed in a similar fashion.

    You are right that a lot of the talk about customization is just hype, blog fodder enabled by services like Ponoko and Shapeways. That hype also holds the key to the killer app as well. People like stuff. A great many people like making stuff. There are over 1MM CriCut paper cutters in homes across the world bearing that fact out. The missing piece is software that helps people with taste, but little training create. This is partly a technical challenge, but more one of product definition. I have no doubt that when ZCorp printers are roughly the same price as desktops that they kids will be printing World of WarCraft avatars at home. I'm also fairly certain we will have large companies built around customization before that time.

  • http://www.genomicon.com/ Nick Taylor

    Yea – the killer-app of the DIY-hardware revolution is probably software.

    Something that can sit between the user and the machine… a cross between Lego and Spore… but I think it needs to do more than create toys with no moving parts.

    The killer-apps of software were often to do with communication – that was the driver of 2D printing… we were already using paper as a communication medium – so much that entire forests fell for it… and the thing with communication is that the output tends to be unique to the individual, and there tends to be quite a lot of it.

    We've had thousands of years of practice at this. 3D communication? It's a lot more subtle because there is a textual/phonetic link… and coming from the other direction is the fact that we've had a hundred years at least of conditioning towards thinking that a physical product is identical to its mass-produced siblings… to the extent that this has become an indicator of quality. I mean look at supermarket tomatoes… they're identical. The ones that are slightly different are turned into puree… to hide their individuality.

    I think possibly the change (if it happens at all) will be a generational one. The kids will start doing something, that the grown-ups simply don't understand.

  • http://www.genomicon.com/ Nick Taylor

    I mean “isn't a textual/phonetic link” :)

  • goldberg23

    I liked all the devices above specially the 3D printer. Thanks for sharing information. Keep posting.

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